All Implemented Interfaces:
Placeable

public class SwordOfBeheading extends SimpleSlimefunItem<EntityKillHandler>
The SwordOfBeheading is a special kind of sword which allows you to obtain Zombie, Skeleton, Creeper and Piglin skulls when killing the respective Monster. Additionally, you can also obtain the head of a Player by killing them too. This sword also allows you to have a higher chance of getting the skull of a WitherSkeleton too. All chances are managed by an ItemSetting and can be configured.
Author:
TheBusyBiscuit