Uses of Package
io.github.thebusybiscuit.slimefun4.core.handlers
Package
Description
This package contains all variations of
ItemHandler
that
can be assigned to a SlimefunItem
This package holds all core mechanics related to a
MultiBlock
, like that class itself.This package holds simple implementations of
ItemHandler
.This package holds the
SlimefunItem
implementations related to
the AncientAltar
.This package holds implementations of
SlimefunItem
that are related to the ProgrammableAndroid
.This package holds classes related to
SlimefunBackpack
.This package contains a few miscellaneous implementations of
SlimefunItem
which are blocks.This package provides the different implementations of
SlimefunItem
that are related to the CargoNet
, most
notably: Cargo Nodes.This package contains the different implementations of
SlimefunItem
that also implement the interface
EnergyNetComponent
This package holds implementations of
SlimefunItem
that are used in combination with electricity, like the
Multimeter
or the
SolarHelmet
This package holds the
ElevatorPlate
and any
related classes to making the elevator work.This package holds implementations of
SlimefunItem
that are related to food.This package holds implementations of any
SlimefunItem
that
deals with the GEOResource
API.This package holds implementations of
SlimefunItem
that are related to the GPSNetwork
.This package holds implementations of
SlimefunItem
that are considered magical items.This package holds any implementation of
SlimefunItem
that is an ancient rune with functionality.This package holds any implementation of
SlimefunItem
that is
considered a "Magical Staff".This package holds implementations of
SlimefunItem
that are
related to healing yourself.This package holds any miscellaneous
SlimefunItem
implementations.This package holds implementations of
SlimefunItem
that can be encountered in a SeasonalItemGroup
.This package holds implementations of
SlimefunItem
that are related to the Teleporter
.This package holds implementations of
SlimefunItem
that are tools.This package holds implementations of
SlimefunItem
that are weapons, implementations of
SlimefunBow
for example.-
ClassDescriptionA
GlobalItemHandler
is a special type ofItemHandler
which is not associated with one particularSlimefunItem
but rather exists seperate from them, similar to anEvent
Listener
. -
ClassDescription
-
ClassDescription
-
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is aDispenser
and was triggered. -
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is aDispenser
and was triggered. -
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked.This is aBlockTicker
that is exclusively used for Rainbow blocks. -
-
-
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
-
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to has been consumed.ThisItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
ClassDescription
-
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to has been consumed.ThisItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
ClassDescriptionThis
ItemHandler
is called whenever aBlock
was placed.ThisItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
ClassDescriptionThis
ItemHandler
is triggered when theSlimefunItem
it was assigned to is aSlimefunBow
and an Arrow fired from this bow hit aLivingEntity
.If thisItemHandler
is added to aSlimefunItem
it will listen for anyEntityDeathEvent
that was triggered by aPlayer
using theSlimefunItem
thisEntityKillHandler
was linked to.ThisItemHandler
is triggered when theSlimefunItem
it was assigned to is right-clicked. -
ClassDescription